#frozen #Disney #concept art #visual development #3d #animation
Disney Tech Demo - Perceptually-Based Compensation of Light Pollution in Display Systems
(Source: cgmeetup.net)
Disney Tech Demo - A Programmable System for Artistic Volumetric Rendering
(Source: cgmeetup.net)
Disney Tech Demo - Efficient Elasticity for Character Skinning with Contact and Collisions
(Source: cgmeetup.net)
(Click through images for full size)
There was a scene boarded where, at the end of the movie, Merida teaches Elinor archery. Eli gets a bulls-eye on the first try! Also, remember Emma Thompson’s interview where she said Elinor was ‘also a great archer’? (Post about it here) I think that perhaps this warrants some attention from Pixar…
(via animationtidbits)
At its best story boarding is collaborative. While on Guardians four of us were tasked with brainstorming and boarding Act III. We were given about a week. We all worked together writing and sketching and at the end of the day the table walls and floors were littered with all of our story panels. Here are a few story panels I did for the third act- they’re not exactly in order I’ll try to get them all up on my website shortly.
(via animationtidbits)
Disney Tech Demo - Robust Treatment of Simultaneous Collisions
(Source: cgmeetup.net)
Rise of the Guardians - Storyboards
Final Fantasy XIV - ‘End of an Era’ Trailer